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1. Sticky:This Week in EVE #155 - Week 23/2017 - in EVE Information Portal [original thread]
This is very stupid move. I cant understand why you bring something new to the game and then nerf it to the ground. If there are too many people ratting with carriers and mining with rorqs, then you CCP are to be blamed for this, because bringing ...
- by MIKE Commander - at 2017.06.11 21:00:22
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2. Blueprints - show info - in Player Features and Ideas Discussion [original thread]
Tiddle Jr wrote: Please make all t1 bp ME10/TE20 and t2 ME5/ME10 by default that would save us from current madness of BP inventory management. I believe that is not the main discussion here, i think we should get back on topic. As this is ve...
- by MIKE Commander - at 2016.03.21 21:06:24
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3. Blueprints - show info - in Player Features and Ideas Discussion [original thread]
I just got another idea how it could give more info about the blueprints with minimal efforts to the developers. When you look at your inventory in list view or details view there are multiple columns that give information about different things l...
- by MIKE Commander - at 2016.02.25 11:38:53
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4. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
I don`t think that more caps are dying. Since that stupid jump range change, i haven`t used my carrier, neither the dread, the dread i sold and the carrier is sitting parked in low sec, that should probably sell after this post. The fatigue is ann...
- by MIKE Commander - at 2016.02.25 00:00:15
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5. Aurum cost of skill extractors - in Player Features and Ideas Discussion [original thread]
Now look at this http://eveboard.com/pilot/IronBank
and try to convince me that this is not game breaking. I personally know people that try to accomplish this for a decade now and that was one of their main reasons continuing plexing such toon...
- by MIKE Commander - at 2016.02.20 10:27:23
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6. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
Major Trant wrote: Amarisen Gream wrote: First - If the player had the carrier skill injected they should have gotten the corresponding FAX skill for free. Not another 500 Million Second - The market cost for carriers and FAX would than be ...
- by MIKE Commander - at 2016.02.20 10:17:34
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7. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
Murkar Omaristos wrote: It is not just capitals affected by jump fatigue. That is the problem IMO. We used to have all kinds of good fights because we could chain jump bridges to catch up with people. Now this "Local Content" being forced on us...
- by MIKE Commander - at 2016.02.14 09:48:04
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8. Aurum cost of skill extractors - in Player Features and Ideas Discussion [original thread]
Buying a character is way different then this. The character you are buying you have to play with and when you buy it you buy the good and the bad part of it along with the reputation and history behind it. Those extractors give the option to play...
- by MIKE Commander - at 2016.02.12 21:12:12
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9. Blueprints - show info - in Player Features and Ideas Discussion [original thread]
I have an idea that should help players manage their blueprints. I would like to see in the game an option where you hover over a blueprint and a smaller version of the show info sign pops up and shows the ME/TE levels of the blueprint. This way i...
- by MIKE Commander - at 2016.02.12 19:48:32
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10. Refitting in space and a new fatigue timer - in Player Features and Ideas Discussion [original thread]
I like this idea. It is way better then the current proposed weapon timer.
- by MIKE Commander - at 2016.02.12 19:39:22
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11. Little thing for comfort - in Player Features and Ideas Discussion [original thread]
I like both ideas the one with the t2 version of a shuttle and the idea of the 90% reduction to all shuttles.
- by MIKE Commander - at 2016.02.12 19:32:04
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12. new idea for missiles/balance change - in Player Features and Ideas Discussion [original thread]
There is already such a topic and i wrote my opinion in it.
- by MIKE Commander - at 2016.02.06 14:26:45
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13. New contract type - in Player Features and Ideas Discussion [original thread]
I would love to see some kind of new contracts that allows you to make a contract to someone to move your fitted ship from point A to point B without having to sell the ship to the pilot and then reselling the ship for the same amount plus the rew...
- by MIKE Commander - at 2016.02.06 14:24:42
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14. Non removal of planetary bombardment - in Player Features and Ideas Discussion [original thread]
Apart of disrupting the PI of some random poor soul, what benefits the pilot that is doing the bombardments have, other then wasting his time doing so.
- by MIKE Commander - at 2016.02.06 14:22:08
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15. Missile change suggestion - in EVE General Discussion [original thread]
I like this idea and i believe it should be done. But there are some things that must be considered. For example someone said to be able not to hit the trigger in a mission or not to hit a friendly ship by accident, this could be controlled by set...
- by MIKE Commander - at 2016.02.06 14:19:23
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16. BPO Container - proposal for a new item in the game - in Player Features and Ideas Discussion [original thread]
I believe there should be more people reading this idea and writing their opinion. This could be a very nice thing for the industry and also it could help the industry UI as it currently glitches when you try to load a ton of bpos.
- by MIKE Commander - at 2016.02.06 11:42:52
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17. Sticky:Jump Fatigue Feedback - in Player Features and Ideas Discussion [original thread]
I believe the jump fatigue should be removed from the game or severely reduced and the jump changes moved back to original. Since CCP introduced those changes i haven`t used any kind of capital ship, and a i know a lot of people in my position. I ...
- by MIKE Commander - at 2016.01.29 14:07:53
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18. Sticky:[Citadels] Capital Q&A - in Player Features and Ideas Discussion [original thread]
Cenwarde wrote: CCP Larrikin wrote: Q) What will be the volume of these modules? Will this mean that you can only carry a small amount in your Capital? #1 A) We havn't decided. We are aware of issues regarding moving Long Range and Short Ra...
- by MIKE Commander - at 2016.01.24 14:14:21
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19. BPO Container - proposal for a new item in the game - in Player Features and Ideas Discussion [original thread]
Greetings fellow EVE players, devs and random persons. Have you ever had the problem sorting hundreds of blueprints in your hangers, corporation hangers and get lost in searches for what you had been looking for? You would say, that there is searc...
- by MIKE Commander - at 2016.01.23 03:38:49
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20. WTS 3x60day GTC 1.2Bil each - in Timecode Bazaar [original thread]
Accepted, thank you sir.
- by MIKE Commander - at 2014.01.09 22:49:00
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